What Does Roblox Use For Their Physics. In 1989 David Baszucki founded Knowledge Revolution a company which concentrated on educational physics and mechanical simulation software There he wrote a generalpurpose physics simulator called Interactive Physics He was the president of Knowledge Revolution until December 1998 and during this time was first joined by Erik Cassel then in 1997 by Keith.
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Wikipedia Roblox
Spring physics was the first physics engine to be in use by Roblox and is used to be used in most games It is a faster engine for physics but has a lot more give for things like collisions which allows parts to go a little bit inside of other parts allowing more bend.
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